Marvel Rivals game director Thaddeus Sasser believes he understands why Concord failed to attract and maintain a stable ...
Marvel Rivals game director Thaddeus Sasser reckons that Concord bombed because it “didn’t bring any unique value” to players ...
According to Marvel Rivals director Thaddeus Sasser, Concord's problem was that it "didn't bring any unique value" to players ...
Hiring Thaddeus Sasser was another smart call. We are talking a 20 + year old veteran, who has worked for Activision, Ubisoft ...
Game director on Marvel Rivals Thaddeus Sasser explains how important it was to make sure every superhero felt "cool and ...
Marvel Rivals game director Thaddeus Sasser has suggested that Sony’s Concord flopped because it “didn’t bring any unique ...
Why has Marvel Rivals succeeded when Concord didn’t get enough wind under its wings? A NetEase developer thinks they have an ...
Marvel Rivals featuring mighty heroes of the Marvel universe is a free-to-play new hero shooter by NetEase.The title has been ...
The director of Marvel Rivals has discussed the difficulty of successfully entering the packed hero shooter market, pointing ...
In an interview with the VideoGamer podcast, Marvel Rivals director Thaddeus Sasser suggests Concord flopped since it "didn't ...
Speaking on the VideoGamer Podcast before Rivals’ launch, Sasser was asked about the shock death of PlayStation’s multiplayer release. Unlike Rivals’ branded superhero formula, the game director ...
Marvel Rivals' record-breaking success once again brought to light the mistakes that Firewalk Studios made while developing ...