Hidetaka Miyazaki and FromSoftware could finally be moving under Sony's umbrella as Sony confirms interest in parent company ...
The director of Marvel Rivals has discussed the difficulty of successfully entering the packed hero shooter market, pointing ...
According to Marvel Rivals director Thaddeus Sasser, Concord's problem was that it "didn't bring any unique value" to players, which is a hair harsher than we would put it. Still, we suppose Sasser ...
The movers and shakers of the video game industry will gather Thursday in Los Angeles to celebrate the annual Game Awards, ...
The Thursday letters page hopes for an Xbox vs. PlayStation face-off at The Game Awards, as a reader looks forward to MachineGames’ Quake reboot.
Marvel Rivals’ game director, Thaddeus Sasser, says Concord’s lack of “unique value” is why it failed to attract an audience.
The game has a wide selection of maps, a fully fledged ranked mode with its own rewards, a built-in tournament system and gorgeous visuals and animations. It also has a consumer-first approach that ...
Marvel Rivals game director Thaddeus Sasser has suggested that Sony’s Concord flopped because it “didn’t bring any unique ...
Marvel Rivals game director Thaddeus Sasser believes he understands why Concord failed to attract and maintain a stable ...
Tim Miller explains why Secret Level's Concord-focused episode wasn't pulled despite the game being pulled from the ...
However, before any pleasantries can be exchanged, Idris Elba's red echidna Knuckles begins to throw a punch at Shadow. But ...
The next game from Sony's Bend Studio may have been leaked, but it's being described as a 'AAA live service' title.